It’s an arc that makes actual sense, beginning to end. In a loose three-act structure that spills out across the standard six-to-eight hours of campaign play, Mitchell loses everything, finds hope, sees the truth for what it is, and finally makes the Right Choice. Jonathan Irons (Kevin Spacey), father of Jack’s slain pal, has an opportunity: A billion-dollar prosthetic arm and a job with Irons’ privately owned military force-for-hire, Atlas.
After losing both a best friend and a left arm in battle, honorably discharged Marine Private Jack Mitchell (Troy Baker) is offered a new outlet for his aggression. Advanced Warfare is anchored by its most coherent campaign mode in ages, possibly ever.
Mitchell loses everything, finds hope, sees the truth for what it is, and finally makes the Right Choice.